Full-Metal Tapped · patch notes
v0.8.17
26 Sep 2026
This one is a quick update, mainly focussed on fixing the SCRY ability which used to be called 'rumors' in the game.
The prior version of the effect was confusing and the choices the player could make would have a low impact on the board. Here's the patch notes:
- Scry now 'locks in' the next X cards that will be drawn to the board
- The cards are presented in order from left-to-right in the order that they would arrive
- Burying any of the choices will move them to the 'discard' which effectively removes them from the game
- Any other effects that pull cards do NOT pull from the cards revealed by SCRY, the scried cards are the exact cards that will be drawn next to the board
- Overall this just means a) Scry shows you exactly what is coming next to the street row and b) is now a powerful way to dig for jobs or avoid upcoming threats
Some other changes:
- Added a new heat relief option to the OPS DECK: Create Diversion. Spend 6 Intel and all missions resolved this turn produce one less Heat. This is a deal that's better than Bribes if you are resolving two or more missions on that turn
- Intel supply has been reduced by approx 20% and the prices of some upgrades has gone up to squeeze the Intel market a bit
- Added a BIG new list of names for runners, so now we can have up to 168,000 unique combinations and less duplicates
- Ripperdoc's renamed to Implant Clinic
- Many improvements to tooltips of all kinds, they should look and behave more consistently all across the game
Enjoy!
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